AI Insights · Timothy · January 2022
Top 5 Space Games on iOS in Saudi Arabia Q4 2021
In Q4 2021, the top space games on iOS in Saudi Arabia saw varied performance in downloads, revenue, and active users, with distinct trends for each app.
During the fourth quarter of 2021, the leading space games on iOS in Saudi Arabia exhibited diverse trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at the performance of these top 5 games:
Moon Pioneer by Voodoo experienced significant fluctuations in weekly downloads. The game peaked early, reaching 33.9K downloads in the week of October 25, before gradually declining to around 3.2K by the end of December. Active users mirrored this trend, peaking at 49.9K in late October and dropping to approximately 8.2K by the end of the quarter.
Solar Smash from PARADYME LIMITED showed a consistent decrease in weekly downloads, starting from 11.8K in late September and tapering off to about 1.3K by the end of December. The active user base also declined, from around 37.2K in late September to 16.3K at the end of the quarter. Revenue was minimal, with a notable peak of $43 in mid-December.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. maintained relatively stable weekly downloads, averaging around 2.3K to 2.4K throughout the quarter, with a peak of 3.1K in late October. The game’s active user count fluctuated between 27.2K and 33.9K. Revenue trends varied, peaking at $3.3K in late September and ending the quarter with $1.2K in the last week of December.
My Little Universe by SayGames LTD saw an increase in weekly downloads, starting from 432 in mid-October and peaking at 3.8K in early December before settling at around 2.5K by the end of December. Active users followed a similar pattern, rising from 424 in mid-October to 7.3K in mid-December and ending at approximately 5.7K. Revenue showed a steady growth, reaching $281 in early December.
Galaxy Attack: Space Shooter by RocketAds Ltd experienced stable downloads, averaging around 1.9K to 2.4K in October and November before declining to 856 by the end of December. Active users showed a similar trend, starting at 7.6K in late September and decreasing to 5.7K by the end of the quarter. Revenue varied, peaking at $705 in the final week of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's official website.